Welcome GuestWho's On:   Guest @ 38.107.179.231 Guest @ 123.125.71.27  Search | Active Topics | Members | Register | Login | RSS 2.0

[SoD] Shards of Dalaya Options
Dardore
Posted: Tuesday, March 24, 2009 7:19:29 AM


Rank: One of the Main Weird
Groups: Member

Joined: 10/30/2007
Posts: 296
Points: 747
Location: Houston, Texas
So I been playing alot of Shards of Dalaya lately. Basically it's a EQ <--- Yep that's Everquest 1 emulator that only has the early versions of the game implemented. There's talk of Kunark being released. Uses a little different rule set, but the core of the gameplay is there. I can't tell you how much fun I've been having. Most importantly, there's no monthly fee to play. So you get the hardcore grind that you used to have in the original EQ game. , without the monthly $16.99 or whatever it is. You can donate to the game, but it's not required.

The server is approx. 350-400 at peak times, and from what I hear, <100 on the offpeak times. But I'm really enjoying playing. You are allowed to 2 box.. Did I mention is was FREE to play. The community is a little dense, but I don't know if I feel that way because I am so new, or if it's truly a dense community.

http://www.shardsofdalaya.com/

Anyway... If anyone is looking to play let me know. I have invited a couple, they couldn't stand the "graphical engine". But hey, it's not always about graphics... it's content. And they've done enough to really differentiate themselves from SOE and EQ, but still have that feel.



kotttonmouth
Posted: Tuesday, March 24, 2009 7:34:08 AM


Rank: One of the Main Weird
Groups: Member

Joined: 10/30/2007
Posts: 197
Points: 430
Location: PA, Outside Philadelphia
That sounds neat, wonder if it will run on my work laptop... I may go see if I can dig up my EQ1 discs. I know I still have them somewhere.

Dardore
Posted: Tuesday, March 24, 2009 9:25:46 AM


Rank: One of the Main Weird
Groups: Member

Joined: 10/30/2007
Posts: 296
Points: 747
Location: Houston, Texas
It's EQ original engine.... it'll run on a commodore 64 bro!
Dardore
Posted: Monday, April 06, 2009 11:03:13 AM


Rank: One of the Main Weird
Groups: Member

Joined: 10/30/2007
Posts: 296
Points: 747
Location: Houston, Texas
OK, so the buzz is seeming to build. Yesterday afternoon about 2:30PM central showed 584 accounts logged into the server at that time. It was highly noticeable the number of players online. It's like the old EQ reborn. I'm wondering if some things over at SOE are pushing more and more people to experience with other forms of playing, (ie. Emulators, private servers, the economy, etc...). They are also getting ready to release their version of Kunark, should be pretty freekin' sweet.

I box a Shammy/Monk at the moment, though I've tried other combos and have stuck with this for now. 27/27 at the moment. The grind is fierce, I won't lie. The frustration... well it's nice to have! I find myself frustrated that I can't find any good gear, I can't hold a camp for long, and the sporadic deaths are frequent.... but I love every thing about that.

Seems the population on these games are growing exponentially. Over the past 2 months, it's gone from an average of about 180 to an eye popping 500+ on a normal playing time.
yaris
Posted: Monday, April 06, 2009 5:15:55 PM


Rank: One of the Main Weird
Groups: Member

Joined: 11/6/2007
Posts: 151
Points: 453
Dardore wrote:
The grind is fierce, I won't lie. The frustration... well it's nice to have! I find myself frustrated that I can't find any good gear, I can't hold a camp for long, and the sporadic deaths are frequent.... but I love every thing about that.


This has always been my issue with how EQ2 has been treated lately - they made it too easy. And then whenever there is a special event - they make it easier.
kotttonmouth
Posted: Tuesday, April 07, 2009 6:29:04 AM


Rank: One of the Main Weird
Groups: Member

Joined: 10/30/2007
Posts: 197
Points: 430
Location: PA, Outside Philadelphia
I have a question I am comfused on... it says you need EQ1 expansions up to Gates of Discord. I don't know if I had that one. I thought they were only up to releasing kunark?

For those looking to play this without the disc, I was told this will work.... I'll give it a shot.

http://isohunt.com/torrent_details/53204319/everquest?tab=summary


Lomax
Posted: Tuesday, April 07, 2009 7:58:25 AM


Rank: One of the Main Weird
Groups: Member

Joined: 7/23/2008
Posts: 359
Points: 501
Location: UK, Tonbridge
Interesting, and it looks well run, however what is SOE's stance on the game? I know Blizzard have been hitting the private WoW servers hard, although this one does at least not officially say who they are "emulating".

As for the game play, got to admit there is something to be said for a challenge.
Rotacidare
Posted: Tuesday, April 07, 2009 10:53:24 AM


Rank: Admin
Groups: Member

Joined: 10/31/2007
Posts: 224
Points: 696
I'm a little uncertain the steps I need to take to do this...

1. Find original disks
2. Install
3. ?...how do you point it to their server?

kotttonmouth
Posted: Tuesday, April 07, 2009 11:45:30 AM


Rank: One of the Main Weird
Groups: Member

Joined: 10/30/2007
Posts: 197
Points: 430
Location: PA, Outside Philadelphia
http://www.shardsofdalaya.com/intro_starting.htm

Step 1 of 2: Preparing EQ

In order to play Shards of Dalaya, you need an EverQuest expansion pack with expansions going up to Gates of Discord minimum.
List of compatible EverQuest expansion packs (with Amazon links)

1. EverQuest: Titanium (MINIMUM)
2. EverQuest: Anniversary Edition


Install the expansion pack of your choice. Please note that with one of these packs there is no need to patch EverQuest using the game's normal patcher. Simply proceed with step 2.



Step 2 of 2: Registration

1. Go to the registration page and create an account.
2. Download the Shards of Dalaya Patcher and unzip it to any folder.
3. Familiarize yourself with the rules by reading them here, this step contains vital information.
4. Run the Shards of Dalaya patcher program (sodpatcher.exe) and direct it to your EQ folder. Click the Patch and Run button.
5. Login with the account you created in step 1, and have fun.
6. When you start the game, you will find yourself in a strange dream. To complete the dream, you must speak to the NPCs inside of it. Use the 'Hail' key to initiate conversation. Make sure you go into Options (Alt-O) and move the "Clip Plane" slider under "Display" to 100% before you attempt to proceed in The Dream.


Rotacidare
Posted: Tuesday, April 07, 2009 1:47:20 PM


Rank: Admin
Groups: Member

Joined: 10/31/2007
Posts: 224
Points: 696
haha - I have no idea what was the last version I have - guess I'll go check it out.

Dardore
Posted: Wednesday, April 08, 2009 9:53:10 AM


Rank: One of the Main Weird
Groups: Member

Joined: 10/30/2007
Posts: 296
Points: 747
Location: Houston, Texas
kotttonmouth wrote:
I have a question I am comfused on... it says you need EQ1 expansions up to Gates of Discord. I don't know if I had that one. I thought they were only up to releasing kunark?

For those looking to play this without the disc, I was told this will work.... I'll give it a shot.

http://isohunt.com/torrent_details/53204319/everquest?tab=summary



Yes, it's only up to Kunark right now (NOT INCLUDING KUNARK - That's in development), but for some reason, they require an expansion CDs that are UP to Gates....not sure why.
Dardore
Posted: Wednesday, April 08, 2009 9:55:45 AM


Rank: One of the Main Weird
Groups: Member

Joined: 10/30/2007
Posts: 296
Points: 747
Location: Houston, Texas
Rotacidare wrote:
I'm a little uncertain the steps I need to take to do this...

1. Find original disks
2. Install
3. ?...how do you point it to their server?


Here's the SOD Patcher you will need:

http://www.shardsofdalaya.com/files.htm

I also play with EQ playnice, since you box your chars on there. Works well.

There's some other quests you can do in the UI to make a very easy alt+tab, which I made mine when I press ~ to switch to other account.



READ THE RULES, THEY ARE EXTREMELY IMPORTANT AND THEY ARE ALL STRICT TO HELL ON THEM
Dardore
Posted: Wednesday, April 08, 2009 9:57:52 AM


Rank: One of the Main Weird
Groups: Member

Joined: 10/30/2007
Posts: 296
Points: 747
Location: Houston, Texas
Lomax wrote:
Interesting, and it looks well run, however what is SOE's stance on the game? I know Blizzard have been hitting the private WoW servers hard, although this one does at least not officially say who they are "emulating".

As for the game play, got to admit there is something to be said for a challenge.


This has been around for 3 yrs now Lomax, it's legitimate from what I understand. But who cares, it's free.
Dardore
Posted: Wednesday, April 08, 2009 10:02:04 AM


Rank: One of the Main Weird
Groups: Member

Joined: 10/30/2007
Posts: 296
Points: 747
Location: Houston, Texas
My names:

Dardores / Quiota (27 Monk / 27 Shaman)

Acio / (something) (6 Shadowknight / 6 Druid)

Those are are the ones I'm playing right now. Have a couple other combos, but those are who I use the most.

I'm on at night starting about 8:30-9 cst. Look me up.
Rotacidare
Posted: Wednesday, April 08, 2009 2:24:52 PM


Rank: Admin
Groups: Member

Joined: 10/31/2007
Posts: 224
Points: 696
I'm in - Rutacidare...high elf enchanter

Dardore
Posted: Wednesday, April 08, 2009 2:57:29 PM


Rank: One of the Main Weird
Groups: Member

Joined: 10/30/2007
Posts: 296
Points: 747
Location: Houston, Texas
Hah, awesome. You're also free to 2 box. Can't 3box, etc... But 2 boxing is totally fine.

This is also your friend: http://wiki.shardsofdalaya.com/index.php/Main_Page

This is totally important. This is gameplay of Live, but THIS IS NOT LIVE. That wiki is the best source for you

Specifically read this: http://wiki.shardsofdalaya.com/index.php/Differences_between_SoD

What's different

General
- Faction, Zones, Quests, Mobs NPC are different

- Mana regen rate and XP gaining rate is a different. On Live you get OOC (Out of Combat) regeneration which will restore you to full life and mana after 3 minutes max of downtime. In SoD you get higher mana regen when medding out of combat, and will receive a message saying so but your health doesn't receive a regen benefit. XP rate is different solo than in a group, and there are XP zone modifiers which can grant extra or less than average XP.

- Pristine and Bind on Equip items, which were not originally in Live. Live has Attuneable items that are similar to Bind on Equip but Bind of Equip items can be made dropable again for a price.

- There is no Plane of Knowledge portals. You travel between different cities (e.g. Newport) via the Mansion of Portals, it is a gate that exist in most cities.

- Your corpse contains only your Experience Debt, which you will get it back when you are rezzed. While corpse runs are now a thing of the past in Live, they weren't originally.

- You get 10 points in Specialization at every level (/cm specialize) [This system replaced the specialize system for casters in the original game]

- You can bind yourself in any zone, apart from dungeons (/cm bind).

- There is no Bazaar; list system for buying and selling of item Listing System or Listing System

- OOC and auction channels are global channels, all zones will hear you. You start in a guild, Dalaya's Beginners, and it's highly advised that you ask all "newbie" questions there.

- Shout channel is communication for your current zone only

- Adepts, which are raid npc's with restrictions similar to Lord Nagafen and Lady Vox.

- Max number of member in a raiding group is 18 - Raid Tiers

- There is a limit of 3 of any given class that can engage a single mob. If you have 4 mages, the 4th one will not be able to help at all.

- Treasure Map

- You can only level up to 65

- Auxiliary Tanking: anybody in melee and in front the mob now contribute to reducing its damage

- Alignment system, similar to the classic D&D one; your alignment is attributed based on your actions in-game - Alignment and Religion

- Enemies will not run at low health. No need to snare every mob for fear of ridiculous training.

- Mobs are much, much more resistant to spells right off the start, making Charisma THE prime stat for any offensive caster.

- You get a 10% bonus to all heals during the day time while undead and Lifetap are both stronger at night. Date and Time based changes

- Weather affects the damage on your elemental spells.


Class and Abilities
- Classes are essentially the same, with adjustments. Please see the individual class pages for questions about differences.

- You can change your fighting style Melee Styles

- Necromancers no longer have the ability to give others classes their mana.

- Enchanters can control their Pet like a necro or mage Pet, which was not originally implemented in Live.

- Archery is worth something even before you put 100 AAs in it!

- Different AAs with different timers - Alternate Advancement

- There are no class specific epic quests. There are quests for every level though, including very nice gear upgrades. Quest timeline

- Rogues poison crafting is different and very useful, similar to pre-PoP poison making.

- Feign Death follows slightly different mechanics.

- Charisma lowers the resist rate on your spells. Read this again. Charisma lowers the resist rate on your spells.


Tradeskills
- Very different tradeskilling recipes - Tradeskills

- A new tradeskill: Mining

- Alchemy can be done by everyone

- You gain experience along with the skill up. XP varies by tradeskill, and skill level.


Grouping and Experience
- Assistance Penalty for help received outside of group while fighting a creature

- Group XP bonuses... 2 players in a group get the same XP as having 3 to 6 players

- There are no Grouping level limits; as long as the highest level in the group gets exp from the mob (i.e. it doesn't con green to him/her), then everybody in the group gets exp.

- Adventuring Band- You can form a band with other people, so that all of you will share the XP gained, even if not in a group or online. Max level gap between adventuring band members is 10 levels.

- You do not lose exp when you die. Instead Experience Debt is acquired in percentages (maximum of 100%); you will get same amount of debt no matter how many times you die in a row.

- You can buy off your Experience Debt from the cleric npc for a small price according to your level (Capped at 50 platinum)
Things to keep in mind

Freeport = dead and full of skeletons that will kill you

Rivervale = dead and full of death touching mobs in the water the zone outside (not Kithicor, the other way) is full of death touching mobs if you go off the path

There are death touching tendrils in Nagthilian, the dark elf city.

Commonlands (known as Plaguelands, East, West, etc.) ARE NOT for newbies they are 50+ level zones)

The zones around what use to be Commonlands are also NOT newbie zones (Neriak forest, Freeport, Kithicor Forest, North Ro, etc).

Basically many of the once upon a time newbie/low level zones are now high level zones. Some of the old zones that were higher level are now lower level. Don't try to use your knowledge of the "games" zones here. Other than some connection (which isn't totally mirrored) they're very different.

Don't kill Aviaks unless you want to screw yourself out of the Main Quest (there are some you can kill but until you know which ones don't kill any).

Don't kill the dark skinned orcs in Oasis (the ones that look like Crushbone Orcs) unless you don't want to complete the Main Quest.

Don't kill Centaurs unless you don't want to do the Main Quest(unless they're Corrupted Centaurs)

Keep those books you get at the start. They have information about the Main Quest that you cannot get the answers from in /ooc!



Theodoric
Posted: Wednesday, April 08, 2009 7:13:06 PM


Rank: Admin
Groups: Member

Joined: 10/31/2007
Posts: 433
Points: 321
I must say, that ruleset looks very interesting - may have to try this out.
Users browsing this topic
Guest


Forum Jump
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

Main Forum RSS : RSS

Powered by Yet Another Forum.net version 1.9.1.2 (NET v2.0) - 9/27/2007
Copyright © 2003-2006 Yet Another Forum.net. All rights reserved.

25 queries (0.132 seconds, 23.49%).

yaf_pageload: 0.050
yaf_topic_info: 0.002
yaf_forum_list: 0.002
yaf_forum_listpath: 0.002
yaf_forum_listpath: 0.002
yaf_post_list: 0.039
yaf_usergroup_list: 0.002
yaf_usergroup_list: 0.002
yaf_usergroup_list: 0.002
yaf_usergroup_list: 0.001
yaf_usergroup_list: 0.008
yaf_usergroup_list: 0.001
yaf_usergroup_list: 0.001
yaf_usergroup_list: 0.001
yaf_usergroup_list: 0.001
yaf_usergroup_list: 0.002
yaf_usergroup_list: 0.003
yaf_usergroup_list: 0.002
yaf_usergroup_list: 0.001
yaf_usergroup_list: 0.001
yaf_usergroup_list: 0.001
yaf_usergroup_list: 0.001
yaf_usergroup_list: 0.001
yaf_active_list: 0.002
yaf_active_listtopic: 0.002

Clicky Web Analytics