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... Is dead to me (minus MMOs) Options
Cyanbane
Posted: Sunday, October 26, 2008 9:04:34 PM


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I just can't see myself purchasing another PC game in the near future (non MMO game).

What do you guys think? Rot and I had this discussion a few weeks ago that was probably ripe for a podcast. Is PC gaming dead already?

Theodoric
Posted: Sunday, October 26, 2008 10:41:51 PM


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Well, I still maintain that FPS on consoles are a poor alternative to the much more precise and true to life mouse targeting. I quit CoD4 on my 360 for this reason as well and just about every other console FPS I have tried. Analog sticks simply are not as precise or intuitive - physics simply will never allow the 2 inch radius or whatever it is of an analag stick to effectively target all that is seen on your pc screen. There is also a diminishing curve here - the larger resolution you play at the more imprecise an analog stick becomes.

Before the recent console boom FPS on consoles were an afterthought and considered the poor man's FPS. The graphics hurdle has been crossed but the controls have not. That being said, if you want to go where the players are you have to go console - the matching service helps as well. I still don't understand why the 360 will not release a mouse/keyboard option. I saw the PS3 has this in the works, this would solve my dilemna.

As well, RTS on consoles suck. The UI's just don't work. So, if you are a RTS player your best choice is still PC because of controls again - I am just not a fan of the genre.

In the end, for the same reason MMO's are best on PC's - FPS's and RTS's also are best on PC's - and that is the control scheme. Likewise - platformers and sports games particularly are far better on consoles - and traditionally game makers have understood this as well. The only difference today is the online connectivity of the consoles has allowed it to infiltrate on what used to be pc only turf which has incread its already larger place in the market - the market saturation of consoles has dictated that developers concentrate on the consoles so you, I, and most others will gravitate where the players are. Unfortunately, this doesnt mean it is the best possible solution (again, controls).

All that said, because of online connectivity, I hope full implementation of mouse and keyboard will find its way to consoles - and then, why would even MMO's belong to the PC? This is why, software developers will not risk producing games that are designed for an aftermarket item IE eyetoy etc. - they are niche at best (music games aside).

If consoles wanted to send the gaming PC into oblivion all it would take is for them to include a mouse/keyboard along with a gamepad in the box! - problem solved.
ahnlak
Posted: Monday, October 27, 2008 4:26:38 AM


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As Theo says, I think the PC is still the only sensible place for certain genres like RTS's.

At the same time, I'm in the same boat as you Cyan; I don't expect I'll be buying any non-MMO PC titles any time soon (consoles are different though; already drooling over GH World Tour) - but I think that's more because my playstyle has changed than anything. If I'm on the PC I'm either working, EQ2ing, or diving into browser games like MPDTD. The Wii downstairs deals with my other gaming desires.

Cyanbane
Posted: Monday, October 27, 2008 5:05:33 AM


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I think I would argue that FPS already have (by the majority) moved over to Consoles. I know that most of us here on this board are 'old school' and play with the mouse and keyboard (and thats how we learned) but I think the majority of younger players has that base in consoles AND a decent amount of he older base has already moved to controllers.

RTS is a good point though. That probably is a genre that i would classify like MMOs that likely for the next few years has a home on PCs. There are some new innovative things coming up (Check out the voice control in the 360's Tom Clancy End War) but over all I would still def agree that for hardcore RTS players, the PC is still the system of choice.


Rotacidare
Posted: Monday, October 27, 2008 6:40:29 AM


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Cyanbane wrote:
I just can't see myself purchasing another PC game in the near future (non MMO game).

What do you guys think? Rot and I had this discussion a few weeks ago that was probably ripe for a podcast. Is PC gaming dead already?



I would say it largely is IMO. If anything Spore was supposed to be the PC game of the year and was totally ruined by all of the DRM problems they had.

Ever since I had such problems with my PC this summer it made me realize how simple it is to play games on a console. I have probably played 40 games on my Xbox 360 since I got it in August. You know how many of them I have had to update drivers for it? Or reinstall it 3 times? Or a game has frozen up on me and made me restart my system? Or had any problem whatsoever?

Zero

That to me makes all the difference to people who don't have hours to troubleshoot stupid problems. I agree that I miss having a mouse, but I've forced myself to embrace the gamepad and it's pretty decent, even for FPS'

I think in the future we'll see MMO's on consoles in a big way...it's just a matter of time.

Theodoric
Posted: Monday, October 27, 2008 7:15:02 AM


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I completely agree with you there Rot. And Cyan I also understand that FPS is already moved to consoles - online connectivity in this generation ensured that - so now most players may never have used the mouse/keyboard. I have heard that microsoft will not promote a keyboard/mouse because it is a competitive advantage - well of course it is - because its simply better. Mouse/keyboard combos are outlawed in official gaming competition for the same reason - to level the playing field. I say thats dumb, point in shoot simply does not replicate well to analog sticks - people can get good at it, game developers have even gotten better with the control, but it will always be a poor alternative.

If you want to replace the computer forever I will say again, just package the keyboard/mouse in the box - death nail of the pc game.

One more reason, people are so accustomed to online chatting through their keyboards, not just with voice. Even with 360 chat I sometimes wich I could send a quick keystroke instead of being forced to invite you to voice to communicate something simple. Why do they not implement keyboard for ease of communication alone.

Somebody answer why the hell are keyboards not fully implemented/included with online capable supposed home entertainment/communication systems? It baffles me.


Theo
Rotacidare
Posted: Monday, October 27, 2008 7:32:40 AM


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Theodoric wrote:


One more reason, people are so accustomed to online chatting through their keyboards, not just with voice. Even with 360 chat I sometimes wich I could send a quick keystroke instead of being forced to invite you to voice to communicate something simple. Why do they not implement keyboard for ease of communication alone.

Somebody answer why the hell are keyboards not fully implemented/included with online capable supposed home entertainment/communication systems? It baffles me.


Theo


I'm not sure (they do have the little messenging keyboard). The voice chat capabilities of the Xbox 360 still leave something to be desired. PC still has an edge there. Xbox live is releasing an update next month to their OS, hoping to see better voice chat with it.

Cyanbane
Posted: Monday, October 27, 2008 8:14:40 AM


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Rotacidare wrote:

I'm not sure (they do have the little messenging keyboard). The voice chat capabilities of the Xbox 360 still leave something to be desired. PC still has an edge there. Xbox live is releasing an update next month to their OS, hoping to see better voice chat with it.


I use the xbox 360 type pad all the time it is always connected to my comp and unless joining a channel for a game is the primary way I communicate on the 360. Its pretty ergonomic and doesn't get in the way of gaming at all. A must buy imho.


ogrebears
Posted: Thursday, October 30, 2008 4:08:16 PM


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PC gaming is not dead
Console gaming is dead. (wtf).

But really over the last 6 years Console gaming has evolved to become PCs. Back in the day Consoles did not have connections to the internet, or places to save data (other than the small memory packs). Consoles were limited to the specific control port, which made it hard to have custom controllers.

Today Consoles have hard drive, USB ports, Ethernet port... There pretty much PC designed for games.

Cyanbane
Posted: Friday, October 31, 2008 4:00:29 AM


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ogrebears wrote:

Today Consoles have hard drive, USB ports, Ethernet port... There pretty much PC designed for games.



Yes but a console is a standard PC that everyone uses, thats the point of a console. So yes you are right they are really a lot more PC like than they used to be, but the fact they are all the same and their is only one target PC configuration is what makes them a console.

yaris
Posted: Saturday, November 01, 2008 11:16:18 AM


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Cyanbane wrote:
ogrebears wrote:

Today Consoles have hard drive, USB ports, Ethernet port... There pretty much PC designed for games.



Yes but a console is a standard PC that everyone uses, thats the point of a console. So yes you are right they are really a lot more PC like than they used to be, but the fact they are all the same and their is only one target PC configuration is what makes them a console.



I wonder if this fact makes console gaming more attractive to designers because they know that all players will see the same graphics on the screen.
Cyanbane
Posted: Sunday, November 02, 2008 5:47:26 AM


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yaris wrote:


I wonder if this fact makes console gaming more attractive to designers because they know that all players will see the same graphics on the screen.


100% positive, and they don't have to worry about different configurations (and hire people to worry about it).
Lomax
Posted: Wednesday, January 07, 2009 1:18:40 AM


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Theodoric wrote:
Well, I still maintain that FPS on consoles are a poor alternative to the much more precise and true to life mouse targeting. I quit CoD4 on my 360 for this reason as well and just about every other console FPS I have tried. Analog sticks simply are not as precise or intuitive - physics simply will never allow the 2 inch radius or whatever it is of an analag stick to effectively target all that is seen on your pc screen. There is also a diminishing curve here - the larger resolution you play at the more imprecise an analog stick becomes.

Before the recent console boom FPS on consoles were an afterthought and considered the poor man's FPS. The graphics hurdle has been crossed but the controls have not. That being said, if you want to go where the players are you have to go console - the matching service helps as well. I still don't understand why the 360 will not release a mouse/keyboard option. I saw the PS3 has this in the works, this would solve my dilemna.

As well, RTS on consoles suck. The UI's just don't work. So, if you are a RTS player your best choice is still PC because of controls again - I am just not a fan of the genre.


I completely agree with Theodoric on this with gaming, I've tried playing on a 360 or playstation, whether its a RTS, first person shoot, or solo role playing game nothing has really satisfied for long. The only gaming genres I've enjoyed long term on a console over anything else have been beat them ups (Street fight EX2+alpha was a classic) or arcade racing games, everything else has felt like a hobbled alternative due to the controls.

Because of the controls the games themselves seem to be simpler, or if they try and be as complicated as a PC game then they become sluggish to do anything at all. Trying to play EQ2 on a console would be painful if at all possible via a controller even with my currently simple gameplay, then taking it to WoW where I've gotten a little more advanced and I just could not do the things I do do say when tanking for a group since I rearranged the interface there, created macros and tied them in all just to play that one class better as just mouse control would not allow me to respond fast enough.

The other genre I tend to play a fair bit on the PC are the first person shooters, mainly just Day of Defeat Source for the past 5 years, I could see this on a console, apart from the lack of keyboard most of it would work ok, but its more relaxing for me to use a mouse where you move it once to point at something rather then a analogue stick where you move to the point and then have to stop moving, that's probably more due to practise though, but the need to move the analogue stick twice compared to the mouses movement once to point at something does seem a fundamental problem with the console controller.
Cyanbane
Posted: Wednesday, January 07, 2009 6:12:40 AM


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At this point the only thing that I can think of as a reason that they do not want a keyboard / mouse combo on the 360 is :

a.) It is known as the FPS console
b.) They don't want to alientate all the people that have "grown up" playing FPS on the console.

If they introduced a mouse/keyboard combo I think that it would be hard to balance all the older games and such. The K/M combo would just have too much of an advantage.
yaris
Posted: Tuesday, March 24, 2009 5:08:21 PM


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This might change your mind.

http://tech.yahoo.com/blogs/patterson/43797;_ylt=Aqg01.r2Vp8pWxNqpZEns_MWLpA5


Quote:
Long story short: Using a new-fangled compression technology, OnLive is a subscription gaming service that delivers the latest games and HD-quality graphics over standard broadband connections. If you've got a 5Mbps connection or better at home, you'll reportedly get a 720p HD-quality images, or standard-def graphics with a connection of 2Mbps (well within the range of most broadband cable services
Cyanbane
Posted: Tuesday, March 24, 2009 10:15:33 PM


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Honestly,

How many of you guys get 4mb on the dl?

I am quoted at 3.5, I usually get around 2.

It sounds like all they are doing is keeping the heavy processing on their end and feeding you screenshots at 60fps. I am not saying I don't think it will work, but until connections become a.) faster and b.) more predictable I don't see hardcore pc gamers moving at all.

I do however see a great market "at this time" for demo'ing games and/or just trying them out.
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