Quote:"will learn about the challenges and lessons learned when creating a full-blown MMO for kids together with a ground-breaking new business model; and how developers can re-educate their teams to move from stagnant and dated MMO design toward mass market success."
I hope that it is video taped or broadcast somewhere, I would love to hear it. It still amazes me that SOE has been able to shift gears exactly from and to what Smed is describing within about 3-4 years. That sounds like a lot, but the drastic change in what they are doing can't be understated. Should be an interesting talk, especially with the developer focused angle.
GDC Austin Adds Smedley Keynote On SOE's Free Realms