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[Aion] Closed Beta 4 Screenshots Options
Cyanbane
Posted: Saturday, July 18, 2009 7:25:35 AM


Rank: Admin
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Joined: 10/20/2007
Posts: 1,525
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1st Night - with Mage (Cyanbane) Lvlvs 1 - 6 - Server ? (Will try to look up)

Here are some notes:

Controls pretty much map perfectly to EQ2, didn't have to change my n52 settings barely at all. Pretty standard Fare.

The game is great looking and VERY speedy. The looks remind me alot of the prettyness that LOTRO has. Good art, but lots of detail that catches the eye (and doesn't take 10 years to load). Go Cry Engine





Pretty standard Quest log (again like EQ2 - J button). Quest bearers can give you entire lines of quests, can share quests also.



Bind points in cities cost money, also the "Soul Healer" to your right clears some kind of EXP bonus for gold, I belive this is their interpretation of original EQ2 Shards, the more you die the more it hurts your "soul" till you reset. Still figuring this one out:



Tons of people on server along with NPCs on screen, game really shines with tons of people in motion, no lag, really well done.



NPCs have diff icons above heads dependent upon job/relationship:



Everyone starts off with a basic "collecting" tradeskill. Very easy (as of right now) to gain traction with, hope to mess around with tradeskills tonight.



Skill chains = heroic opportunities, they look all intracharacter as of now, maybe they will cross jobs later on or in groups? not sure:



Pretty standard Profile/Bags, one interesting thing was that there were some drops that droped shards, those shards can be placed (on mage) above the spellbook and they are one time power boosts to whatever you do, so you can play a meta game of swithcing out shards based on opponents and stuff. There is also "manastone" slots on some weapons that you can introduce a permanent buff to that weapon.




There seems to be some kind of "Stigma" system (maybe like AA?) not sure about haven't gotten to use yet:



PvP happens in the "Abyss" and seems to be an integral part of the game, a lot of the "kill 10 rats" quests in the begining of the game seem to quests that are to help your sides Davedra (Accended ones) in the fight in the Abyss. They tell you the entire time you are special etc etc and bound to go fight along side the Davedra. Everyone talks about "getting" their wings, so I assume when you reach a certian level or something than you will 'get you wings' and enter the flying part of the game and allowed to fight pvp in the abyss:



Trainers are pretty standard fair for skills, purchase sill up books at certain levels, etc;




Again Great Art so far to just the small area I have been in:






All in all beginning of game seems to be the standard fair, but the game runs great, I am eager to see if the character development really spawns in the teens.













Lazaretto
Posted: Saturday, July 18, 2009 12:36:03 PM


Rank: One of the Main Weird
Groups: Member

Joined: 11/12/2007
Posts: 251
Points: 756

I'm tempted to give this game a shot. Other than flight (which you start doing at level 10 supposedly) it seems like it takes the best of most of the existing crop of games and mashes them together with a Korean flair and gives you Aion. It's not ground breaking but could be fun - especially if we had a consistent crew playing. For now though, I've got unfinished EQ2 and VG business to attend to. That is after I get back from Jeckyll Island. Down here with the family and just checking in while peeps are down for a late afternoon nap.
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