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[AOC] Leveling partner(s) wanted - (rerolled) Options
Lazaretto
Posted: Monday, June 30, 2008 6:39:58 AM

Rank: One of the Main Weird
Groups: Member

Joined: 11/12/2007
Posts: 164
Points: 495
I reinstalled AOC this weekend and deleted my 46 HOX. I just didn't like the play style and all the button mashing. I'm thinking playing a POM will be less mashing, but time will tell. Anyways, I rerolled Lazaretto on Deathwhisper and made it to level 10. If anyone still has some noobs and wants to level up with me on a casual basis, let me know. I'm up for even setting up play times 2-4 nights a week say at certain times for a few hours to keep on the same casual schedule. Anyways, let me know if there is any interest out there. I'm trying to figure out what game I want to focus on so at the moment anyways - I'm very casual.

Laz
Lazaretto
Posted: Wednesday, July 09, 2008 6:37:09 AM

Rank: One of the Main Weird
Groups: Member

Joined: 11/12/2007
Posts: 164
Points: 495

So I've been bouncing around between VG, WOW and AOC and my priest of mitra is now level 19 and about to leave Tortage. I tried to talk to Valeria last night and go do the final event but when I logged on I was getting major lag spikes and couldn't get her to give me the quest. Oh well..

Supposedly there are some major patches coming very soon including the pvp rep and reward system and the bounty hunter like system where griefers will get their due. Should be somewhat interesting. If you keep up with MMO news it appears that many AOC players are leaving and some servers are getting light. People are talking about server merges etc... Who knows, kinda interesting to see it roll out so successfully and then appear to be constricting faster than it's growing so soon after release.
Lazaretto
Posted: Sunday, July 13, 2008 12:10:32 PM

Rank: One of the Main Weird
Groups: Member

Joined: 11/12/2007
Posts: 164
Points: 495

I'm done with AOC. Cancelled - for the second time actually and that game won't be back on my machine for a good long while (if ever.) I saw a developer response to the recent added invisible walls who said that the original game shipped and it allowed players to explore too much and get to territory that they didn't intend. So they figured, limiting the area by which players can move was the right thing to do. Great strategy. Funcom is a goofy bunch.

Laz

Theodoric
Posted: Monday, July 14, 2008 6:30:56 AM

Rank: Admin
Groups: Member

Joined: 10/31/2007
Posts: 191
Points: 221
Not doing it for me either. Havent cancelled yet but probably soon.

Theo
Cyanbane
Posted: Monday, July 14, 2008 6:00:44 PM

Rank: Admin
Groups: Administration

Joined: 10/20/2007
Posts: 606
Points: 1,469
I'm pretty close myself.

It was a good 2 months worth of entertainment ;)




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